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What is 3D-NIXUS xf?
xf Engine
Multi-Platform
Components
Design / Data Creation ` xf.Online
Expandability ` xf.SDK
Graphics Quality
Virtual Studio / Field
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3D-NIXUS xf is real-time 3D on-air graphics for virtual studio and character generator capable of adding impact-enhancing for live broadcast such as sports - soccer, baseball, etc - education, news, and all other type of programs. Combined with our most powerful 3DCG system and the camera sensor truly deliver the infinity world like creating virtual field and virtual studio.
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xf engine has been developed using NIXUS own xf system architecture as a core engine of 3D-NIXUS. With xf Engine comes the highest quality graphics efficiently to HD output. xf Engine can be used for not only sports video system but also virtual range and all-purpose use. xf Engine can respond to meet your all demands by developing with NIXUS own technology. 3D-NIXUS xf can also offer extreme reliability and customization as a core engine.
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3D-NIXUS xf is based on the multi-platform and use off-the-shelf authoring tool.
3D-NIXUS xf can support various platforms such as Panasonic AV-CGP150 and nVIDIA QUADRO FX4500 SDI. 3D-NIXUS xf can also fit to each platform to show the highest performance. With AV-CGP150, 3D-NIXUS xf makes video wall through the external video input, NEXT display, etc possible. Thus, 3D-NIXUS xf thoroughly acts full AV-CGP150 ability. 3D-NIXUS xf offers the most suitable and high cost performances. 3D-NIXUS xf enables you to change the definition of real-time 3DCG system.
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3D-NIXUS xf has each independent component of xf.Creator, xf Online and xf. SDK based on the data creating, output and customization. Each independent component allows broadcasters to operate or develop with focusing their attention.
For those who create CG, Autodesk 3ds Max GUI that is just off-the-shelf authoring tool realizes to bring 3D effects and realistic characters. All 3D artists can create a visible CG such as modeling, material, animation, character, etc. Therefore, flexible correspondence can be possible whenever speedy real-time CG technologies are required. xf.Creator also show the morphing, physics simulation of the particle, radiosity calculation result on 3D-NIXUS xf. Using Vertex / Pixel Shader as CgFX file makes you to create spectacular scenes like a flame, water, hair, transparency, etc. The triggers that are required in broadcasting operation can work perfectly by 3ds Max gMGLplug-inh.
Creating all of material enables you or outside supplier to give the cost-effectiveness.
When checking output, you can use gMGL Viewerh to be simulated on the PC window.
If you have only to use 3d Max, anyone can easily design all your needs by 3D-NIXUS xf.
NIXUS is the total solution system developed by NIKKO, Japan, targeting for the broadcasting and related production business area in the whole-world market.
3ds max (TM) is the registered trademark of Autodesk Inc./Autodesk,Inc. Canada. in the U.S. and in the other nations.
Matrox is a registered trademark of Matrox Electronic Systems Ltd. CG2000 and the Matrox logo are trademarks of Matrox Electronic Systems Ltd.
(C)2006,NIXUS-Hokkaido NIkko Telecommunications Co., Ltd.-